

I still haven’t “finished” Bethesda’s The Elder Scrolls: Skyrim. Even on the PC, granting that the revenue model for a lower-selling game, copy-wise, like World of Warcraft, is another matter, The Sims 2 is merely a sales tie - there’s nothing better-selling. Not a single Zelda game’s ever come close, and the top-selling installment in Sony’s bestselling PlayStation 2-exclusive franchise, Gran Turismo 3 (and remember that the PS2 is the bestselling game console in history), couldn’t crack 15 million copies. None of the Halos are in that list, nor any of the Gears of Wars. 3 sold 18 million copies, while Super Mario World grabbed just a tick more at 20.6 million. I’m just noting that it seems counterintuitive, after years of treatises on the death of single player gaming, the death of extremely long form gaming and the stagnation of so-called Western fantasy gaming, that a game like Skyrim exists a decade into the 21st century, much less ranks in the top 20 bestselling games, across all platforms, of all time.īear in mind that 20 million copies comprises all the subsequent compilation editions, and a certain number of buyers (myself included) are probably double-dipping, but consider that by comparison, Nintendo’s Super Mario Bros. I’m not asking anyone to genuflect at the altar of D&D, or even saying Skyrim‘s one of the greats (for me, because of the kinds of things Skyrim has to do to be the kind of game it was, given technological limitations in 2011, its greatness inexorably diminishes - just as Oblivion‘s and Morrowind‘s and Daggerfall‘s and Arena‘s did - with time and hindsight).
